Take-Two is one of the largest global developers and publishers of video games, with labels including Rockstar, 2K, and Zynga. Grand Theft Auto is the firm's biggest franchise, accounting for about 30% of total sales for the past decade.
It is a $39.9B technology company. Revenue grew 15.3% over the last year, and it currently loses money.
- Website
- take2games.com
- Location
- New York, NY
- Employees
- 12 909
- Sector
- Technology
- Founded
- 1993
Skills
Six independent scores, 0–100, built from reported numbers and valuation history. Click a row to see how it was scored.
Valuation, Growth, Profitability, Health and Moat lag behind.
Valuation22
- P/E vs own history65th pct · 5/25
- FCF yield0.8% · 5/25
- P/S6.0x · 12/25
- EV/EBITDA959.4x · 0/25
Growth20
- Revenue CAGR17.4% · 20/25
- Net income CAGRn/a · 0/25
- EPS CAGR ~5Yn/a · 0/25
- Fwd implied growthn/a · 0/25
Profitability0
- ROICn/a · 0/25
- ROE-9.1% · 0/25
- Net margin-4.8% · 0/25
- Operating margin-2.4% · 0/25
Health37
- Altman Z3.50 · 25/25
- Current ratio1.06 · 12/25
- Interest coverage-1.4x · 0/25
- Net cash / debtn/a · 0/25
Quality59
- Piotroski F7/9 · 22/25
- Beneish M-2.80 · 25/25
- FCF conversionn/a · 0/25
- Margin stabilityσ 10.7% · 12/25
Moat43
- ROIC >12% years5/8 yrs · 13/25
- Median gross margin49.9% · 20/25
- FCF-positive years8/11 yrs · 10/25
- Worst-year net marginworst -79.5% · 0/25
Experience
The company's career so far — founding, the IPO, landmark products and acquisitions, plus revenue milestones and insider buying.
- 2022AcquisitionTake-Two Interactive announced its intent to acquire the mobile developer Zynga in January 2022, in a cash-and-stock…
- 2021AcquisitionTake-Two made its largest acquisition to date with the $378 million acquisition of Top Eleven…
- FY2021FinancialBest year on record$589M net income
- 2020AcquisitionIt was announced that Take-Two had acquired Dundee-based Ruffian Games (known for its work on Halo:…
- FY2017FinancialTurned profitable$67.3M net income after a loss year
- FY2016FinancialRevenue already above $1B$1.41B in first reported year
- 1999AcquisitionTake-Two acquired DMA Design (ultimately renamed Rockstar North)
- 1998AcquisitionNotably, in August 1998, Take-Two acquired Jack of All Games, an America game distributor, for about
- Apr 15, 1997IPOThe company had its initial public offering (IPO) on April 15, 1997, being listed under the ticker symbol TTWO on…
- 1996AcquisitionThe company was making about , but Brant wanted to further expand the company
- 1995AcquisitionGameTek acquired a stake in Take-Two, aligning the studio with its own Alternative Reality…
- 1994AcquisitionThe company had acquired and absorbed InterOptica, a software publisher owned by Wan Chai and headed…
- 1993FoundedIn September, the company also acquired Triad Distributors and Global Star Software, a video game distributor and…
Achievements
Verifiable track record, straight from the reported numbers.
Strengths & watch-outs
What a bull and a bear would each point to. Both lists come from the reported numbers, not opinions.
Strengths
- High gross margin (56.8%)
- Revenue growing 15.3% year over year
- Piotroski F-Score 7/9 — fundamentally strong checklist
- Altman Z-Score 3.50 — low bankruptcy-risk zone
Watch-outs
- Not profitable — 4.8% net margin
- Thin interest coverage (-1.4×)
- Loss-making in 4 of the recent years
Qualifications
The basics a company should meet before you research it further. Each check uses the reported numbers.
- Revenue growing — the company sells more than a year ago+15.3% YoY
- Profitable — makes more than it spends-$320M TTM
- Profit growing — earnings are higher than last year+93.3% YoY
- Generates cash — cash left after running and investing$338M TTM
- Debt under control — could handle its obligationscurrent ratio 1.06
- Established company — not a micro-cap — lower blow-up risk$39.9B market cap
- Not printing shares — share count not ballooning — you keep your slice+56.8% shares over ~5y
- Proven track record — years of profitability behind it6/11 profitable years
- Financially stable — balance sheet not near distressAltman Z 3.5 — safe
- Pays a dividend — returns cash to shareholdersno data
- Valuation not extreme — price not wildly above earningsno data
Peer comparisonTake-Two Interactive Software Inc vs 6 largest technology peers — cap, P/E, growth and margin side by sideOpen ▾Close ▴
| Company | Market cap | P/E | Revenue growth | Net margin | Profile |
|---|---|---|---|---|---|
| TTWO this company | $39.9B | — | +15.3% | -4.8% | Mixed |
| NVDA Nvidia Corp | $5.5T | 28.6 | +83.4% | 63.7% | Mixed |
| AAPL Apple Inc. | $4.9T | 38.1 | +14.2% | 27.6% | Strong |
| GOOGL Alphabet Inc. | $4.3T | 17.6 | +20.1% | 54.8% | Mixed |
| MSFT Microsoft Corp | $4.0T | 29.7 | +17.8% | 40.3% | Strong |
| SPCX Space Exploration Technologies Corp. | $2.1T | — | +33.2% | -34.0% | Strained |
| META Meta Platforms, Inc. | $1.8T | 26.9 | +27.7% | 29.8% | Mixed |
Head-to-head: TTWO vs NVDA · TTWO vs AAPL · TTWO vs GOOGL
References
What covering analysts publish about the company — information only, not a recommendation.
Appendix · Financial records
The full statements behind this CV, FY2016–FY2026. For readers who want to check the numbers.
Live data and quarterly detail: stockcv.com/TTWO
Want the live picture — intraday moves, valuation history and full analysis?
Deeper analysis of TTWO on PreMarketPriceFigures are derived from company filings (quarterly values normalised from as-filed year-to-date data where applicable) and may be delayed, restated or incomplete. This page is information, not investment advice. Latest price $213.44 · market cap $39.9B.